![]() The blade measures approximately 24 inches long and features an antiqued finish, giving it an authentic, aged look. this Deathless sword replica is crafted from high-quality stainless steel and has a unique design modeled after the original. Edit: The community is keeping this addon updated at this Link This addon is a must have for players who are tirelessly Surveying the land for those certain rare Artifacts. The pommel's shape is reminiscent of a crystalline formation. Archy Addon Archy Archaeology Assistant is an assistant for Archaeologists that want information at their finger tips. get 10% off the Deathless Sword until (discount is available in-store & online and it is applied automatically upon checkout) "Deathless" has Thorin's emblem present above the short cross-guard as well as at the end of the pommel. Assuming it works in future as it should now, it'll keep existing data when fixed.Thorin Oakenshield's sword, named "Deathless", was wielded by him until he discovered Orcrist in the troll's cave □ This is a replica of the sword that was created for Peter Jackson's The Hobbit: An Unexpected Journey. ^ - Fix for the nil surveys error on load. ^ - Fixed prompt on completing artifacts not going away with training a new rank of Archaeology. ^ - Possible fix for GetNumArtifactsByRace() bug? (Haven't encountered myself, so we'll see.) (Need to get the blob IDs on these.) - bdemore, chrixian, Tekz08 ^ - Added new dig sites, more are out there. ^ - Fix "to make the bars look pretty again." (They're still a little wonky when they update.) - LLGames ^ - GetArcheaologyRaceInfo() return order changes. ^ - Updated Ace3 libs to r1009 per Bluspacecow's suggestion. foxtyke, bradc, Shambarimen, mercuria, MasterAries7, bdemore, Darenia It is believed that we now have all the new sites. It includes a new alternative interface and several changes related to it, as well as various bug fixes including the fps drop inside of old instances. * - This version is based on an unreleased beta by daihenka. I don't even know how that one got zipped up. Good job, me! Fixes the 3759 error and the missing digsites in the locale. ArcheoTriangle for a node-finding logic-based approach. It is the only feature that Archy is missing. ^ - I somehow managed to upload an older version of the addon and not the finished one. It is at least worth keeping an eye on because it is the best 'logic-based' Archaeology addon that tries to find node coordinates from one point. These entries are currently commented out, but should make it easier to find and correct for people looking to update their own copies in between "official" updates. ![]() * - All locales (excluding zhCN) now have the new dig sites added in English where a locale specific translation has not been provided. * - Updates to the koKR locale (complete). * - Updates to the frFR locale (complete). * - Updates to the ruRU locale (missing 5). * - Updates to the deDE locale (missing 3). * - Bluspacecow, for linking the Curse page and making me look over there too. ![]() * - daihenka, because it's his addon of course. * - Updates to the deDE locale (missing 1). * - Updates to the zhTW locale (complete, needs checked. * - Reorder siteData table to match blob ID order. Seems to be Blizzard bug because the fix doesn't seem to actually fix anything). Only thing it shows me now is yards to the 3 digsites that are up. ^ - Correct the TexCoords for the progress bars (second time this has been fixed, see bugfix1. So it seems like the dev just gave up on archy for WoW - Legion, blizzard changed some things and it broke. ^ - Fix the longstanding GetNumArtifactsByRace() is not a number error. ^ - No longer throws error when encountering unknown digsite (future-proofing). ^ - Fixed koKR locale (my fault, had something defined twice).
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